Media Arts & Performance (CoLab:Map) is concerned with performance and media arts practices created with technologies, including moving image, motion capture, digital art, animation, virtual art, internet art, robotics and interactive technologies. Members work with practices ranging from conceptual to virtual art, performance to installation. MAP ultimately aims to widen current conceptions of performance and art in a range of cultural and critical contexts; to support the creation of innovative, experimental and unique performative works for a range of performance events, festivals, exhibitions, symposia, and publications; develop collective expertise to contribute to, as well as respond to, the rapidly changing performing arts, media arts, and creative industries.
Co-ordinator: Sue Gallagher - sue.gallagher@aut.ac.nz
Image supplied by Becca Woods

MOTEC: Mobile Technologies focuses on social interaction with place and technology through the use of mobile devices, site-based systems and environmentally responsive installations.
Community Media Practices enable diverse communities to access, develop and extend cultural and social dialogues through new media and digital storytelling.
Visualisation xplores modes of conceiving, organising, representing and communicating information. Interests within the group include both scientific and information visualisation and range from mathematical and cognitive approaches to aesthetic and performative concerns.
Realtime 3D deploys 3d data capture (MOCAP), graphical communications technologies and software applications for business, education and research, interactive web3D, rendering
and real-time algorithms, complex virtual worlds for both real-time and offline domains.
Critical interfaces interrogates the theoretical, philosophical, political and cultural implications of emerging technologies and forms of practice.
Cord is a network group for researchers involved with and interested in graphic programming environments. It serves as a hub for development, dissemination and debate of issues and techniques related to interactive technologies and real-time audio and video manipulation.