3-D Environment, Online exhibition, Software developer
Peter Worrall
Peter grew up in London and trained initially as an engineer and a modelmaker. Here he worked on his first film 2001: A Space Odyssey.
Moving to New Zealand in 1974 as a fine Art painter he was taken into the Barry Lett stable of artists. In 1975 Peter and his brother Mike had a highly successful exhibition at the Barry Lett galleries. By 1978 he was a nightclub founder in San Francisco, a band manager for the Dead Kennedys amongst others and a recording artist with Rough Trade Records. When he arrived back in New Zealand in 1986 he worked as a conceptual designer, scenic artist, special props maker and storyboard artist on numerous local and international feature films.
During the next fifteen years as the company director of the team at 3D Limited, Peter designed, directed and produced many animated TVCs, TV series, and promotional material for large corporate clients such as Saatchi and Saatchi, Y&R, Colenso, Ogilvy & Mather, Air New Zealand, Watties, NZ Government and other agencies and Corporates in New Zealand and Australia. He was alos part of creating a fully character animated short film “egg and the bomb” and a childrens series “Rangitoto Rescue” for TVNZ.
Peter has created software for specific events such as the Commonwealth games and world expos and since 2004, has been specialising in the design and creation of 3D interactive virtual environments and continuing to paint in oils.
Together with Amanda Lane at GalleryCentric, they have been developing the software “exhibbit”, an interactive 3d exhibition creation and showcasing system, over the past five years. With funding in part from the foundation for research in science and technology they have been able to apply their knowledge of design, animation and 3d environment creation to produce this unique software. It utilizes a gaming platform and encompasses new technology to create high resolution art exhibitions in 3d galleries on the fly with file sizes of under 5mb. At present the applications are online but it is equally powerful onsite in galleries and museums.
He is passionate about providing galleries and artists worldwide with the opportunity to create and hold online exhibitions in a 3D environment.
3-D Environment, Online exhibition, Software developer
Amanada Lane
Amanda grew up in New Zealand and trained as an animator and a graphic designer. She worked as a scenic artist and set designer for the Mercury Theatre and TVNZ before going to work on many New Zealand and international feature films such as “Vigil” and “Willow”.
She is also an exhibiting fine art painter.
Amanda and Peter Worrall co-founded 3D Ltd in 1987, and until 2001 they directed, designed, produced, and created many animations, Corporate logos and TV commercials for Saatchi and Saatchi, Y&R, Colenso, Ogilvy & Mather, Air New Zealand, Watties, NZ Government and other agencies and Corporates in New Zealand and Australia. They also created a fully character animated short film “egg and the bomb” and a childrens series “Rangitoto Rescue” for TVNZ.
Since 2004 Amanda has been creating and designing content for websites and 3D virtual interactive environments and fine art painting in oils.
Both Amanda and Peter have something unique to offer with “exhibbit”. This software which they have been developing for the past five years is an interactive 3d exhibition creation and showcasing system. With funding in part from the foundation for research in science and technology they have been able to apply their knowledge of design, animation and 3d environment creation to produce this unique software. It utilizes a gaming platform and encompasses new technology to create high resolution art exhibitions in 3d galleries on the fly with file sizes of under 5mb. At present the applications are online but it is equally powerful onsite in galleries and museums.
They are passionate about providing galleries and artists worldwide with the opportunity to create and hold online exhibitions in a 3D environment. (GalleryCentric)
.NET, New media, Software developer, tagtool
Daniela Zimmermann
Daniela holds a double degree in Biology and Media Programming. She has been working as a software developer on a worldwide project of car safety electronics production in the automotive sector for the last five years.
This gives her an excellent background in flexible enterprise applications with C#.NET and webservice technologies. Still aware of her media roots she visited Node08 (a festival of digital arts in Frankfurt) and became enchanted by the possibilities of visual and interactivity programming.
Since then she has been engaged with new media programming languages and projects like vvvv, arduino, openFrameworks and processing. At the end of 2009 she organized an open session with the tagtool which is a tool for live performances of drawing and animation.
Daniela recently convinced her employer in Frankfurt, Germany to let her go on a sabbatical year to Auckland. Now she is looking for a collaboration with an artist on an inspiring project to fill her spare time when she is not improving her surfing or bikepolo skills.
3D, 3D CAD, CGI, Games, Motion Capture, Software developer, Visual Effects, Visualisation
Mark Schafer
Mark Schafer has spent more than twenty five years working in visual effects production as a software developer and visual effects designer in New Zealand, the UK, and the USA. He has specialized in motion capture and systems for large scale media production. Most recently, he has also applied these large scale production techniques to manufacturing, through his role as Director of Engineering at Right Hemisphere.
At Right Hemisphere, Mark has been pivotal in the design of Deep Server whichenables bulk conversion of 3D CAD files to low res models suitable for the weband efficient change management of authored 3D Instructions from those versioncontrolled CAD files